Nicole Drakos

Research Blog

Welcome to my Research Blog.

This is mostly meant to document what I am working on for myself, and to communicate with my colleagues. It is likely filled with errors!

This project is maintained by ndrakos

MIRISim Troubleshooting Part V

In this post I’m going to troubleshoot why my MIRI simulations don’t have any visible sources.

This is a continuation of Part I, Part II, Part III, and Part IV.

Test 5

For Test 5, I will fix the units in the DREaM Scene.

In Part IV, I found that the biggest difference was in the keyword “UNITS”. For my test, the units were uJy/arcsec^2, which is also what MIRISim assumes by default.

I had not properly set this in the DREaM sims. Looking at my code, it should actually be mJy/arcsec**2. This would mean the objects were 1000x fainter than they should be. I fixed the units, but things still look weird. Here is the only possible source I can easily pick out from the reduced data:

I am returning to my earlier suspicions in this post, that there is something wrong with how I am creating the scene.

In the next post, I’m going to examine the scene in more detail, and figure out what’s going on there.

Next Steps

  1. Go through the scene code again, really figure out if I am drawing on the galaxies correctly!
  2. Use the test galaxy (Part IV) to really understand the pointings/whether I’m setting the WCS right. Run this example through the full MIRISim code, check the WCS of the final images.

« MIRISim Troubleshooting Part IV
MIRISim Scene Part III »